Guess Who?

Overview

Guess Who? A Problem Solving Activity uses cards as a discussion activity. There are two sets of 9 clue cards that provide enough information to solve each problem. When the information is shared, the problem can be solved. Most groups find a solution in less than 10 minutes.

Benefits

The benefits of using the Problem Solving Activity include:

  • Make discussions more productive
  • Enhance problem solving skills
  • Increase clarity of communications
  • Discover productive team behaviors
  • Improve listening and questioning skills
  • Add participation and involvement
  • Increase awareness of the contributions of others
  • Increase awareness interaction styles of yourself and others
  • Applications

This activity can enhance classes like:

  • Problem Solving
  • Facilitation
  • Interpersonal Skills
  • Team Work
  • Empowerment
  • Communication

A facilitator's guide is included with Guess Who? A Problem Solving Activity.

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