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Guess Who?

 A Problem Solving Activity

Overview

Guess Who? A Problem Solving Activity uses cards as a discussion activity. There are two sets of 9 clue cards that provide enough information to solve each problem. When the information is shared,  the problem can be solved. Most groups find a solution in less than 10 minutes. 

Benefits

The benefits of using the Problem Solving Activity include: 

bulletMake discussions more productive
bulletEnhance problem solving skills
bulletIncrease clarity of communications
bulletDiscover productive team behaviors
bulletImprove listening and questioning skills
bulletAdd participation and involvement
bulletIncrease awareness of the contributions of others
bulletIncrease awareness interaction styles of yourself and others

Applications

This activity can enhance classes like:

bulletProblem Solving
bulletFacilitation
bulletInterpersonal skills
bulletTeam Work
bulletCommunication
bulletEmpowerment

A facilitator's guide is included with Guess Who? A Problem Solving Activity.

 

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